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The Dark Ages

  • Alternatively the Middle Ages (approx. 800 AD - 1500)
  • A time of “intellectual darkness”
  • Feudal societies resign many citizens to the uneducated peasantry
  • Artistic and cultural developments of Antiquity perceived to have halted
  • Emphasis on logic and reason gives way to increased reliance on dogmatic systems of belief
    • Church of England
    • Superstitions or folk beliefs
  • Also historically associated with violence, depravity

“Gothic” becomes a bad word

  • Negative connotations
    • BARBARIANS!
    • PEOPLE WHO ARE NOT SPEAKING YOUR LANGUAGE!
    • HISS!
    • DESTRUCTION OF HIGH CULTURE!
    • BAD FASHION (perhaps??)

The Renaissance

  • 16th and 17th century Europe
  • A “rediscovery” of the cultural developments of Classical Antiquity
  • Gradual educational reform
  • Science and art beings to flourish (Da Vinci, Descartes, Michelangelo, Galileo)
  • Polymaths: interdisciplinary knowledge
  • Big developments in these areas begins to shake the foundations of dogmatic believes

The Enlightenment

  • 18th and 19th centuries
  • Science takes off at tan unprecedented rate
  • Reason, logic and rationalism become the main tickets to knowledge
  • Triggered by major social shifts, e.g. French Revolution
  • Development of industry and the modern city (civilisation “as we know it”)
  • Growth of a secular society. Move away from religious dominance as science becomes the main foundation of knowledge
  • Superstition and folk beliefs superseded by scientific advancement
  • Old myths of the paths are dispelled
  • Neoclassicism
GothicEnlightenment
Dark AgesGreco-Roman Antiquity
BarbarismCivility
MedievalismClassicism
SuperstitionReason
Oppressive institutions - Church, AristocracyEnlightened institutions - scientific advancements
Catholicism/ScholasticismScientific progress
Old/datedModern
The pastThe past

The Gothic: As a Genre

  • As a genre, Gothic literature aims to confront its readers will all of these uncivilised, fearful and “old” things that bubble away beneath society’s mask of modern civility
  • Part of its aim is to remind us of the inevitable “dark side” that remains despite human progress

Beginnings of the Genre

  • English authors in mid 1700s
    • Horace Walpole
    • Ann Radcliffe
    • Mary Shelley
  • Novels interested in hauntings, the supernatural, etc
  • Counters the Enlightenment obsession with “progress” etc, via stories that fixate on the past
    • Ancestral curses
    • Ancient secrets discovered
    • Things coming back to haunt people
  • Old castles, monasteries, etc, as settings
    • Emphasises the decay of major social institutions

The Victorian Gothic

  • Mid to late 1800s
  • Genre begins to wane in mainstream popularity
  • Interested in human psychology
    • New discoveries about the mind, mental illness, etc
    • Acknowledgement of the fact that the mind is volatile, suscpptible to madness
    • Characters with split identities, prone to violence, etc
  • Gritty urban settings reflect the transition to city life
    • Poverty, disease, corruption etc
    • Victorian London is a popular setting
  • Edgar Allen Poe
  • Robert Louis Stevenson
    • The Strange Case of Dr Jekyll and Mr Hyde

Gothic Ideals

  • Pathetic fallacy
    • When a character’s feelings are projected onto the setting around them
  • Byronic Hero
  • The pursued protagonist
  • Haunted settings
  • Unreliable narrators
  • Doppelgängers and gothic doubling
  • Supernatural or spectral motifs
  • The “virginal maiden”/Gothic heroine

More Generic Conventions of the Gothic

  • Uncanny atmosphere
  • Unreliable narrators
  • “Outsider” characters
    • Characters given to violence or irrational actions
    • Madness; mad scientist, the psychopath or wildly unpredictable person
  • Unsettling settings
    • Night-time
    • Haunted locations
  • Natural imagery of sublime landscape
  • Things beyond human comprehension
    • The supernatural
  • Death, decay, disintegration (in both characters and settings)
  • Religious imagery and settings
    • Aesthetically gives an austere, solemn and powerful atmosphere
    • Also reminds us of a supernatural realm beyond rational human comprehension
    • E.g. Crumbling church, graveyard
  • Animals
    • Bad omens; link to superstition and the supernatural
    • Often used for foreshadowing or symbolic purpose
    • e.g. Werewolf, black cat, raven
  • Pathetic fallacy
    • Weather reflects emotions of the characters/the action of the plot
    • e.g. Storms, rain